Monday, January 13, 2025

Why Nintendo should make a Super Smash Bros Ultimate book guide

Hello everyone, I’m back with an unusual twist of subject matter for a book blog: a video game. And I know you’re probably thinking, “Wait a minute! He can’t do that!” Oh but I can. I am going to argue on why Nintendo - the company that created the Nintendo Switch and my favorite game, Super Smash Bros Ultimate (or SSBU) - should create a guidebook on playing the game. First, let me give you some background information.

SSBU is the fifth rendition Nintendo has created of Smash Bros, following some amazing and some not-so-amazing games, such as:

  1. Super Smash Bros 64 - this game started it all and therefore did mostly well, but didn’t garner a large and dedicated fanbase due to unbalanced characters and being unable to customize most aspects.

  2. Super Smash Bros Melee - This Gamecube game really set of the series, gathering much attention and enjoyment from fans. This is the only version of Smash still with large tournaments besides SSBU.

  3. Super Smash Bros Brawl - The Wii version. There isn’t anything too crazy about this game; I own it and can’t think of anything worth mentioning. It has a very small fanbase and known for some of the worst matchups in Smash history.

  4. Super Smash Bros 4 - This game was run on the 3ds and the Wii U and had a great run, but died shortly after Ultimate’s release.

SSBU is a fighting game with playable characters from many common franchises you can recognize, including Mario Brothers and Legend of Zelda. This game features 89 playable characters that can battle up to 8 at a time on different fighting maps. Many different aspects go into what makes a character good, such as attack damage/speed, air/ground speed, and even weight/flight angles. I think a book could help sum up most of the relevant information needed to best utilize SSBU, so people don’t have to gather all of that info themselves, there not being a good source online.


  1. Increase Play

  • Releasing a new mainstream book of a 7 year old game would gather more fans to buy or play more of SSBU, resulting in an increase of revenue for Nintendo not just from the book sales, but from video game sales and extras. I legitimately think this would be a great money move to make.

  1. Increase player knowledge

  • A SSBU book on how much damage and knockback your favorite character’s strongest move deals would add some useful knowledge to that player’s game style, making them eventually better at the game and enjoy it more. The book can and should also include the best stage a character can play on, helping you either school your friends or gain tournament info.

  1. Tier list

  • The smash bros community has made many tier lists themselves, but none would have the prestige of an official Nintendo Tier list of characters. This can assist in deciding which character you most want to play and/or learn how to beat. Just remember you should play whatever character you enjoy most, not just because they’re good. I main Kirby, one of the worst characters in the game, but love playing him! (I also believe Kirby is better than the unofficial tier lists say, which is why I’d appreciate a Nintendo-made one.)


There you have it folks! Maybe Nintendo will take notice of this blog due to our amazing previous posts that you should check out and create an amazing Smash Bros guidebook (doubt it). I hope I’ve encouraged at least someone to try my favorite video game. Just give it a chance! Thanks for reading!


3 comments:

  1. Making a Super Smash Bros Ultimate book guide sounds like a very interesting and useful idea. In my personal experience, there were some attacks that I didn't know how to do, or even know existed, even for characters I play a lot of. Having a guide book that does beyond just the basics on the move list would be very helpful. I do see a potential problem with a tier list though, as making an official tier list would mean Nintendo acknowledging that the game isn't completely balanced. Overall though, I think this is a great idea.

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    1. yeah, fair enough. Maybe that's why they haven't done one. Thanks for reading!

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